
New UR Gear
- Available after 2020/04/01 (Wed) Maintenance
- Content:
- Acumen Suit:
- Class: Knight, Warrior
- Suit Effect:
- 2-piece - Solidifying Intent: Team gains +15% Accuracy. Can stack 3 times.
- 3-piece - Peeping Spy: Every 10 seconds, inflict -50% Evade and Block Rate for 5 seconds on 2 random enemies.
- 4-piece - Disregard Will: When allies in range deal Critical Hit, chance to inflict Disregard (-10% Evade and -20% Block Damage) for 5 seconds to enemy. Can stack 5 times. Each enemy can be inflicted with Disregard once per second.
- Slayer Suit:
- Class: Assassin, Berserker
- Suit Effect:
- 2-piece - Stern Kill: Inflict -10% Block Rate on all enemies. Can stack 3 times.
- 3-piece - Death Halo: When HP is below 80%, summon Death Halo. Grant +15% ATK and +15% Attack Speed to allies in range. Then each 5% HP lost, grants +5% Attack and Attack Speed.
- 4-piece - King Halo: When HP is below 80%, summon Enhanced Death Halo. Grant +15% ATK, +15% Attack Speed, and +10% Mana Regeneration to allies in range. Then each 5% HP lost, grants +5% Attack, +5% Attack Speed, and +3% Mana regeneration. Also, reduce Cooldown of 1 random skill by 1 second, can occur once every 3 seconds.
- Divine Suit:
- Class: Priest, Mage
- Suit Effect:
- 2-piece - Suppression: Inflict -10% Critical Rate on all enemies. Can stack 3 times.
- 3-piece - Guarding Ray: After receiving Critical Hit, emit a Guarding Ray. Grant +40% Critical Resist for 5 seconds to allies in range. Guarding Ray can be summoned once every 10 seconds.
- 4-piece - Holy Ring: When allies in range receive Critical Hit, grant 340% ATK Heal and inflict -30% Critical Damage for 5 seconds to enemy. Can stack 3 times. This effect can occur on each ally every 3 seconds.
- Nightmare Suit:
- Class: Gunner, Archer
- Suit Effect:
- 2-piece - Mental Weakness: Inflict -15% Healing Received on all enemies. Can stack 3 times.
- 3-piece - Horror: When dealing Critical Hit, inflict Horror (100% ATK damage every second and -50% Healing Received) for 3 seconds. Each enemy can be inflicted with Horror once every 5 seconds.
- 4 piece - Incubus: Every 10 seconds, inflict all enemies with Incubus for 5 seconds. When enemies with Incubus receives Heal, inflict -0.5 Mana every second and -100% Healing Power for 3 seconds to enemy. Incubus effect can be inflicted once per enemy every 5 seconds.
【Note】
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Runewaker Entertainment is not responsible for lost data due to lag, connection issues, or crashes caused by the unstable network.
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Runewaker Entertainment reserves the right to modify, cancel, terminate, or suspend the Event and its Complimentary content. Please refer to the Official Website for the latest announcement.
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The Event can be postponed or canceled due to Force majeure.
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Matters not mentioned here will follow the regulation of the organizer.
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All participants are acknowledged as agreed with the latest announcement on Event Page and Official Website.