2020-05-18
Develop your Estate
What benefit could the Estate bring to your team?

What do you do in the Estate?

Five Tasks you do every day in the Estate:
Main Buildings and Facilities: (Some of them are only available when reached certain Estate level.)
| Building | Function | Increase Tax Revenue by assigning | |
| 1 | Mansion | A premise that presides over government affairs. Center of research for the Estate. Must be connected to the Mansion by roads. | Residents with higher Luck |
| 2 | Billboard | Display daily Estate Quests. | N/A |
| 3 | Cottage | A house made of thatch and wood. There should be Cottage available before inviting a new Resident. | N/A |
| 4 | Blacksmith | Building to produce and process basic weapons below R (Green) rarity. | Residents with higher Vitality |
| 5 | Weapon Shop | Building to produce and process advanced weapons above S (Blue) rarity. | Residents with higher Vitality |
| 6 | Tailor | Building to produce and process basic armors below R (Green) rarity. | Residents with higher Wisdom |
| 7 | Armory | Building to produce Heavy Armor and Helmets above S (Blue) rarity. | Residents with higher Wisdom |
| 8 | Weaver | Building to produce Light Armor and Helmets above S (Blue) rarity. | Residents with higher Charisma |
| 9 | Boutique | Building to craft Specialist. | Residents with higher Luck |
| 10 | Food Stall | Provides food. Increases Goodwill of Residents. | Residents with higher Vitality |
| 11 | Confectionary | Provides cakes and desserts. Increases Goodwill of Residents. | Residents with higher Vitality |
| 12 | Bookstore | Building to purchase books. Increases Goodwill of Heroes. | Residents with higher Wisdom |
| 13 | Shoe Shop: | Building to purchase shoes. Increases Goodwill of Heroes. | Residents with higher Wisdom |
| 14 | Tea Shop | A place for a tea break. Increase the Goodwill of Residents. | Residents with higher Charisma |
| 15 | Elegant Shop | Building to purchase Elegant objects to increases Goodwill of Heroes. | Residents with higher Charisma |
| 16 | Sky Craft | Building to produce SR Gear Blueprints. | Residents with higher Wisdom |
| 17 | Ricefield | Produce Grain as one of the crafting materials. | Residents with higher Vitality |
| 18 | Mine | Produce Fillets for Gear enhancement. | Residents with higher Luck |
Small Tips:

