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Advent - Summer Vibes – Meredith’s Arrival! (Reopen) Events

2021-05-17

【Event】Summer Vibes – Meredith’s Arrival!

【Period】2021/05/19 (Wed) After Maintenance - 2021/06/09 (Wed) 16:00 GMT +8

【Location】Advent

【Requirement】

  • Vile Vestige: Used to summon an Advent stage. Obtainable from Adventure stages.

  • Mark of Virtue: Used for entry into an Advent stage. Gain 1 every hour, with capacity of 15.

【Basic Info】

    • Players can summon an Advent stage with a Vile Vestige. A Mark of Virtue is used to enter an Advent stage, whether it is created by yourself or another player.

    • Summoning Advent Stage:

      • Each player can only summon 1 Advent stage at a time.

        • A maximum of 10 stages will be available at one time.

        • Your summoned stage will always be visible.

        • Stages summoned by Friends or Guild members have priority.

      • Difficulty determines the ATK/DEF/HP of Boss, as well as the rewards.

      • The stage is available for 2 hours. If the boss is not defeated, no rewards are given.

      • A Mark of Virtue is not required to enter stage if boss HP is below 5%.

    • Advent Stage:

      • A Cooperative experience, each stage boss has an independent HP.

      • Each player entering the stage will deduct from the same HP.

      • When joining a stage:

        • The difficulty is determined when the stage was summoned.

        • Reward calculation based on HP displayed.

        • No limit on how many players may enter.

      • If the boss was defeated by someone else while in battle, you will still receive rewards.

      • Players may enter the same stage multiple times if you have a Mark of Virtue.

    • Rewards: 

      • Once the boss is defeated, rewards are calculated based on damage done.

        • Core of Darkness (Difficulty 1 – 7)

        • Heart of Darkness (Difficulty 3 – 7)

      • Tap Collect to receive rewards.

      • You receive a score bonus during reward calculation if you summon stage.

      • Rewards will be available to collect for 24 hours after completion of the stage.

      • Stage Difficulty and the Damage Ranking to the Boss will make influences on the drop amount: 

        • Additional 20% Drop Bonus will be given for each difficulty level

        • Damage Ranking of each stage will also make influences on the final drop

        • Note: The exact Drop amount of Core of Darkness and Heart of Darkness will be varied in the range of ±5%. 

      • ​​​Advent Shop Item/Price Info: Shop Info

     

     

    1 Star

    2 Star

    3 Star

    4 Star

    5 Star

    6 Star

    7 Star

    Bonus

    Default Amount

    +20%

    +40%

    +60%

    +80%

    +100%

    +120%

    Drop Amount Example

    100

    120

    140

    160

    180

    200

    220

     

    (Difficulty Influence)

    Ranking

    #1

    #2

    #3

    #4

    #5

    Above

    #6

    Drop Amount

    100%

    90%

    80%

    70%

    60%

    50%

    (Damage Ranking Influence)

    • Ranking Rewards:
        • Obtain score after completing the stage.

        • Ranking split into Standard Ranking (Single-Attempt score rank) and Slayer Ranking (Cumulative score rank).

        • Score Calculation:

          • Percent of damage done to boss * Stage Base Score (Difficulty dependent) = Damage Score

          • If the boss is defeated during the battle, the remaining time is converted to a score.

            • Time remaining * Stage Base Score (Difficulty dependent) = Completion Score

          • Damage Score + Completion Score = Total Score

      • Vile Vestige, Mark of Virtue, Core of Darkness, and Heart of Darkness will reset to 0 one week after the event ends.

 

【Stage Guide】

    • Meredith immunities

      • 100% Immune

        • Daze

        • Freeze

        • Blind

        • Silence

      • 50% Immune

        • Critical Hit

    • Meredith will occasionally teleport herself. Players will also be randomly teleported.

    • While in her magical ward, she will gain ATK and players will suffer decreased healing and ATK.

    • Meredith will summon minions after being in her magical ward for a period of time.

    • Meredith will summon minions when she is paralyzed.

    • Minions summoned will explode, dealing damage to players.

    • Meredith will reflect damage when knocked back.

【Hero Details】

Meredith can be obtained from the shop.

  • Core of Darkness: Limited exchange

  • Heart of Darkness: Limited exchange

Skill of hero, not of boss during Advent stage

  • Class: Gunner
  • Attack:

    • Blasting Pellet: Fire exploding pellet, inflicting 100%/145%/210%/305%/445% ATK damage to enemy with 10% chance to explode. Explosion inflicts Burn (100%/145%/210%/305%/445% ATK damage every second) for 3 seconds to enemies in range. Also 20% chance to inflict Charm (Cannot use skills and -50% Accuracy) for 3 seconds. If enemy has Burn, Poison, or Bleed, increase chance to 35%.

  • Skills:

    • Fireworks: Shoot fireworks at random enemies, each hit inflicts 60%/87%/126%/183%/267% ATK damage to enemy. Water and Wind fireworks have 20% chance to inflict Frost (-15% Attack Speed and -30% Movement Speed) for 5 seconds. Can stack 3 times. Lightning and Arcane fireworks have 20% chance to inflict Weaken (-30% HP) for 5 seconds. Fire and Light fireworks have 20% chance to inflict Daze for 3 seconds.

    • Fish Bombs: Fire multiple fish bombs, each inflicts 390%/566%/819%/1190%/1736% ATK damage and Burn (200%/290%/420%/610%/890% ATK damage every second) for 3 seconds to enemies in range. Also 30% chance to inflict Blind for 3 seconds.

    • Sakura Rain: Summon sakura rain, inflicting 140%/203%/294%/427%/623% ATK damage every 0.3 seconds for 1.8 seconds to enemies in range. Also 20% chance to inflict Charm (Cannot use skills and -50% Accuracy) for 3 seconds.

  • Passive Skill:

    • Magic Edict: Every 10 seconds, summon aura for 5 seconds on a random ally. Aura grants +15%18%/21%/24%/30% ATK to allies in range and inflicts -30%/36%/42%/48%/60% Healing Received and -15%/18%/21%/24%/30% ATK to enemies in range.

  • Artifact Skill:
    • Raging Curse: Every 10 seconds, summon curse on enemy. Curse inflicts 100% ATK damage every 0.5 seconds for 3 seconds to enemy. If enemy is defeated while cursed, cause an explosion, inflicting 520% ATK damage to enemies in range. 

【Note】

  • Runewaker Entertainment is not responsible for lost data due to lag, connection issues, or crashes caused by unstable network.

  • Runewaker Entertainment reserves the right to modify, cancel, terminate, or suspend the Event and its complimentary contents. Please refer to Official Website for the latest announcement.

  • The Event can be postponed or cancelled due to Force majeure.

  • Matters not mentioned here will follow the regulation of the organizer.

  • All participants acknowledged and agree with the latest announcement on Event Page and Official Website.

 

 

 
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