Last Valiant Hero Stats System

2020-03-06

「Last Valiant」Hero Stats

Offense:

  • Attack Power: ATK

  • Attack Power Increae: Increase ATK by%

  • Attack Speed: Increase the speed of normal attack.

  • Aggro Factor: Increase the Threat level the hero made based on the total damage.

    • Total Damage: See DPS ranking UI during the battle for reference.

  • Calculation: Total Damage x Aggro Factor = Treat Level

  • Crit Chance: Chance to deal a critical damage

  • Crit Damage Multiplier: Increase the damage of Critical Hit

  • Treat Level: Bear higher aggro with higher value. The enemies tend to attack heroes with higher Treat Level.

  • Accuracy: Increase the accuracy of all kind of attacks. (Including normal attack and skills)

  • Penetration: Reduce "Blocked Damage Reduction". 

  • Damage Increase against Elites: Increase damages against Elite mobs.

 

Defense:

  • Defense: Decrease the damage the hero takes.

  • Mobility: Increase the movement speed of the heroes.

  • Block Chance: Increase the chance to trigger Block. 

  • Block Chance: Increase the chance to trigger Block. 

  • Crit Resist: Decrease the Critical Hit Chance from the enemies.

  • Crit Damage Resist: Reduce Critical Damage taken

  • Evade Chance: Increase the chance to evade enemies’ attack.

  • Reflect Damage: Reflect enemies’ damage by% back on the enemies.

  • Thorns: Deal fixed damage back to enemies when the enemies attack.

  • Melee Damage Reduction: Reduce the Melee damage the hero takes.

  • Ranged Damage Reduction: Reduce the ranged Damage the hero takes. 

  • Damage Reduction Against Elites: Reduce Damages from Elite Mobs.

 

Life:

  • Health: Health Point

  • Healing Power: Extra Healing Power by%

  • Recovery Power: Extra Recovery Power by%

  • Life per Kill: Extra Health gained when killed an enemy.

  • Life per second: Extra Health gained every second.

  • Life per Hit: Extra Health gained when attacked an enemy.

 

Resource:

  • Mana per Second: Extra Mana gained per second.

  • Mana per Hit: Extra Mana gained when attacked an enemy.

  • Mans per Kill: Extra Mana gained when killed an enemy

  • Cooldown Reduction: Permanently reduce Cooldown time by %.

    • Deducted CD time = Skill default CD time * CD Reduction%。

  • Cooldown Reduction on Crit: Reduce Cooldown time by % when trigger “Critical Hit”

    • Deducted CD time = Skill default CD time * CD reduction on “Critical hit” by %

    • Cooldown Reduction will be calculated before others.

    • For example:

      • The Skill default CD time is 10 seconds

      • When equipped with an equipment with “Cooldown Reduction 10%”and “Cooldown Reductoin on Crit 10%” at the same time.

      • The Skill CD time will become 9 seconds, and reduce cooldown time for 0.9 seconds when triggered critical hit.

 

Adventure:

  • Gold Find: Increase the Gold Drop in Battle>Adventure stages.

  • Item Find: Increase the Item Drop in Battle>Adventure stages.

Max Enchant Value Details.

 

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Resistances:

  • Silence Resist: Reduce the chance for Silence.

  • Freeze Resist: Reduce the chance for Freeze.

  • Sleep Resist: Reduce the chance for Sleep.

  • Crowd Control Resist: Reduce the chance for Crowd Control

  • Shock Resist: Reduce the chance for Paralysis.

  • Stun Resist: Reduce the chance for Stun.

  • Fear Resist: Reduce the chance for Fear. 

 

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CC Status: 

  • Daze

  • Paralyze

  • Decrease Mobility

  • Freeze

  • Charm

Debuff: 

  • Decrease Attack

  • Decrease Defense

  • Decrease Evade

  • Decrease Accuracy

  • Decrease Block Chance

  • Decrease Blocked Damage 

  • Decrease Critical Hit Rate

  • Decrease Critical Damage Resist 

  • Decrease Max HP

  • Decrease Mana Recovery

  • Decrease Attack Speed

  • Note: All "Stats" reduction are recognized as "Debuff". 

DOT: 

  • Poison, Venom, Septic

  • Burn, Exploding Burn

  • Bleed

Max Value of the Enchantments: 

Enchant Type

Max 

ATK (UR Gear)

Assassin/Berserker

75656

Mage/Priest

56742

Knight/Warrior

37828

Archer/Gunner

94570

ATK %

9.88%

Critical Strike

10.46%

Critical Damage

20.38%

CD Reduction

10.78%

Mana Per Second

0.09

ATK Speed

6.19

ATK Speed %

9.88%

HP (UR Gear)

Assassin/Berserker

953267

Mage/Priest

1255134

Knight/Warrior

1059185

Archer/Gunner

926787

HP %

9.88%

DEF (UR Gear)

Assassin/Berserker

17022

Mage/Priest

22469

Knight/Warrior

45393

Archer/Gunner

11348

DEF %

9.88%

Evade

7.44%

Block Chance

9.88%

Blocked Damage %

9.88%

Accuracy

12.38%

Penetration

19.75%

Critical Strike Resist

10.46%

Reflect

4%

Thorns

20378

Gold Find

11.13%

Item Find

14.88%

Aggro

1.25

Mobility

7.44

Mobility %

12.46%

Life per hit

3566

Life per sec

7132

Life per kill

243976

Elite Attack

11.69%

Elite Defense

11.69%

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